ImageModeler enables you to measure and create photo-textured 3D objects from multiple photographs taken around an object.
ImageModeler is an \"Object Creator\" which assumes that you turn around the object when taking the pictures. Multiple images (more than 2) are needed as input (not a panorama). 2D to 3D calibration is based on photogrammetry algorithms using a feature matching technique, which gives very accurate results. 3D measurement tools are also provided. Poygonal modeling is based on a set of conventional primitives and editing tools. Photo texturing is automatic by extracting the texture maps from pixel information from the original pictures. Exports can be of different types, including Maya, 3DS, DWG, Lightwave, Softimage, OBJ, WRML, Google Earth..
Microsoft® Windows® 2000 SP2, XP
Intel® Pentium® III 500 Mhz or equivalent
256 MB RAM - 512 MB recommended
1024 × 768 24-bit resolution, OpenGL® compatible
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